• “bound” is a cooperative game running on a proprietary two touch screen system the University in Dresden had developed
  • each player is in front of one of the touch screens and the player characters are connected together
  • the players need to get through an endless-runner like level with obstacles
    • neither their characters nor the connection between them is allowed to hit any of the obstacles or enemies
  • players need to coordinate the sequence how they want to attack enemies
  • if a player drags his character too far apart from the other character, that character is dragged along
    • in that case the other player needs to get a hold of his character again to gain control

Post-mortem for gamasutra’s student section